DragonFire Developer Portal

GeoCode Interactive Demo

Beta

This interactive demo showcases the geometric transformation capabilities of the GeoCode SDK. Experiment with different transformations, dimensional projections, and visualization techniques.

0.5

Geometric Visualization

Vertices: 6 Faces: 8 Bit Code: 0x80

Transformation Properties

Phi Resonance
0.82
Harmonic Balance
0.94
Dimensional Coherence
0.78
Symmetry Factor
0.96

Bit Sequence Encoding

64-bit Octahedral Framework
10000000
01000000
00100000
00010000
00000000 ... 00000000
Octahedron 32-bit Split √2 (45) φ (52) Geometric Data

SDK Implementation

import { GeoCode } from '@dragonfire/geocode-sdk';

// Initialize GeoCode
const geoCode = new GeoCode();

// Create an octahedron
const octahedron = geoCode.createStructure('octahedron');

// Apply jitterbug transformation
const transformedStructure = geoCode.applyJitterbug(
  octahedron,
  'icosahedron',
  0.5  // transformation factor (0.0 to 1.0)
);

// Get bit encoding
const bitPattern = geoCode.convertToBits(transformedStructure);
console.log(`Bit pattern: 0x${bitPattern.toString(16)}`);

// Create renderer and visualize
const renderer = new GeoCode.Renderer('#canvas');
renderer.visualize(transformedStructure);
#include "geocode.h"

int main() {
  // Initialize GeoCode
  GeoCode* gc = geocode_init();
  
  // Create octahedron structure
  geometric_structure_t* octahedron = 
      geocode_createStructure(gc, STRUCTURE_OCTAHEDRON);
  
  // Apply jitterbug transformation
  geocode_applyJitterbug(
      gc,
      octahedron,
      JITTERBUG_ICOSAHEDRON,
      0.5  // transformation factor (0.0 to 1.0)
  );
  
  // Get bit pattern
  uint64_t bit_pattern = geocode_convertToBits(gc, octahedron);
  printf("Bit pattern: 0x%016llX\n", bit_pattern);
  
  // Clean up
  geocode_freeStructure(gc, octahedron);
  geocode_free(gc);
  
  return 0;
}
import dragonfire.geocode as gc

# Initialize GeoCode
geocode = gc.GeoCode()

# Create octahedron structure
octahedron = geocode.create_structure(gc.STRUCTURE_OCTAHEDRON)

# Apply jitterbug transformation
transformed = geocode.apply_jitterbug(
    octahedron,
    gc.JITTERBUG_ICOSAHEDRON,
    0.5  # transformation factor (0.0 to 1.0)
)

# Get bit pattern
bit_pattern = geocode.convert_to_bits(transformed)
print(f"Bit pattern: 0x{bit_pattern:016x}")

# Visualize (using matplotlib)
import matplotlib.pyplot as plt
from mpl_toolkits.mplot3d import Axes3D

# Get vertices and faces
vertices = transformed.get_vertices()
faces = transformed.get_faces()

# Create 3D plot
fig = plt.figure()
ax = fig.add_subplot(111, projection='3d')

# Plot each face
for face in faces:
    face_verts = [vertices[i] for i in face]
    x = [v[0] for v in face_verts]
    y = [v[1] for v in face_verts]
    z = [v[2] for v in face_verts]
    
    # Plot face
    ax.plot_trisurf(x, y, z, alpha=0.7)

plt.show()